SUBSCRIBE VIA EMAIL TO GET NEW BATCH UPDATES

Enter your email address to get new batch updates:

Delivered by FeedBurner

Monday, February 23, 2015

Android on 2nd Mar (Monday) 10:30AM at S.R Nagar (Hyd) by Mr. Mahesh

Syllabus:
Android Course Content:

Android Overview and History

How it all got started
Why Android is different


Android Stack

Overview of the stack
Linux kernel
Native libraries
Dalvik
App framework
Apps

SDK Overview

Platforms
Tools & Versions

Hello World App

Creating your first project
The manifest file
Layout resource
Running your app on Emulator

Main Building Blocks

Activities
Activity lifecycle
Intents
Services
Content Providers
Broadcast Receivers

Basic Android User Interface

XML versus Java UI
Pixels, dp and sp
Views and layouts
Common UI components
Handling user events

Android System Overview

File System
Preferences
Notifications

Advanced UI

Spinner
List View
Gallery
Autocomplete Text View
Selection components
Adapters
Complex UI components
Building UI for performance
Menus and Dialogs
Graphics & animations
Web View
Fragments
Custom Adapters
Multimedia in Android

Media Player
Video View
Audio Recording
Video Recording
Camera
Android Telephony

SMS
Calls
Emails
Email using JavaMailAPI
SQL Database
Introducing SQLite
SQLite Open Helper and creating a
database
Opening and closing a database
Working with cursors Inserts,
updates, and deletes
Android Service

Overview of services in Android
Implementing a Service
Service lifecycle
Bound versus unbound services

WiFi Service

Monitoring and managing Internet
connectivity
Managing active connections
Managing WiFi

Sensors

How Sensors work
Listening to Sensor readings

Bluetooth

Controlling local Bluetooth device
Discovering and bonding with

Bluetooth devices

Managing Bluetooth connections
Communicating with Bluetooth

Vibrator

How to get the Vibrator Service
How to Vibrate the device

Notifications

About Notifications
How to get Notification Service
Pending Intent
Broadcast Receivers
What are Broadcast Receivers
Implementing broadcast receiver
System broadcasts and how to use them

Basic Content Providers

Content provider MIME types
Searching for content
Adding, changing, and removing content
Working with content files
Google Maps

Introduction to LocationBased Services in Android
Introduction to Google Maps

MapsView
MapFragment
Markers
Changing the GoogleView
Android emulator and Google Maps

Install Google Play services
Getting the Google Map key

Overview

Creating the SHA-1 for your signature key
Register with the Google APIs Console
Create key for your application

Google Maps Example
Create Project
Adjust layout file
Activity , Run and Test
Placing multiple position
How to track the location
How to find the distance between 2 points

Google Places

Get Google Places API Access
List of search options to get data (like airports, cafes …)
Build a Places Search Query to select particular positions
Create an AsyncTask to Fetch Place JSON Data in the Background
How to place the places data on GoogleMaps

XML

Introduction to XML
Advantages of XML
Rules to write an XML
XSD & DTD’s
XML Parsers
JAXP [ DOM , SAX ]
JAXB

JSON

Introduction to JSON
Advantages of JSON over XML
Syntax & Structure of JSON
Why is JSON is preferred for mobile applications
different types JSON Parsers [ simple json ,
Jackson , GSON ] to parse the JSON
Web Services

Introduction to Web Service
Advantages of Web Services
Architecture of Web Service
Types of Web Services
Web Service Components
SOAP Based Web Service
How to Call SOAP Web Service
Detailed Explanation about WSDL , SOAP & UDDI
Why SOAP is not preferred for mobile Applications ?
What are the disadvantages with SOAP
Working with REST
Graphics Programing
Java Threads
Android Graphics Components
Surface View
Surface Holder
Canvas
Paint class
How to Different Shapes on Surface
How to draw different resources ( images , videos , text ….) on surface
How to display animations
Sample Animations
Sample Game using Graphic components
What are the problems with built in graphics components.
introduction to different 3rd party libraries for displaying graphics , animations and game development.

COCOS – 2D

Introduction to COCOS-2D
How to setup the Environment for COCOS-2D
COCOS-2D Components
CCDirector
CCLayer
CCNode
CCSprite
CCMenus
Cocos-2D Actions
( CCMoveTo , CCRotateTo, CCJumpTo, CCScale ,
CCOrbit , CCBlink , CCFadeIn/Out …..)
CCSequence & CCRepeat actions.

JUNIT

Android automated testing
Android test strategy
How to test Android applications
What to test on Android applications
Testing preconditions
User interface tests

Which tests require an Android system to run?
Testing standard Java classes
Testing Java classes which use the Android

Android test projects and running tests
Android test projects
Creating a test project & Running tests
Google Cloud Messaging [ GCM ]
Introduction to Google Cloud Messaging
How to integrate GCM service into the SDK
Hot to get the GCM API Key
GCM Architecture
GCM components.
How to develop GCM server application in java
How to develop the GCM Client application
GCM Client dependencies.
Volley Library

Introduction Volley Library
Volley Library Advantages
Volley Library Components
How to setup the Environment
Creating Volley singleton class
Different Types of Requests
Adding request headers
Handling Volley Cache
PHONE GAP

Introduction Apache Cordova Phone Gap
Advantages of Phone Gap
Phone Gap Components
How to setup Phone Gap Environment
Sample projects on Phone Gap


No comments:

Post a Comment

Blog Archive